Project lead
Your single point of contact from the first call to delivery. Writes the brief, holds the schedule, tells you when a date is at risk before it slips.
Small team, long tenure. The person who designs your character is the person you will talk to about it.
A mascot passes through six pairs of hands between a brief and a shipping crate. These are the people behind them, and you meet most of them by name during the project.
Your single point of contact from the first call to delivery. Writes the brief, holds the schedule, tells you when a date is at risk before it slips.
Turns positioning into a face: sketches, turnaround sheets, colour and the usage rules your marketing team will work from afterwards.
Unfolds the 3D model into flat pieces and cuts them to a named performer’s measurements. The patterns stay on file, so a second build years later still matches.
Carves and laminates the head, then tests ventilation and sightlines on a person rather than a mannequin.
Sews the costume and the plush. Being in the same building is why a repair or a second liner set takes days rather than a shipping cycle.
Runs the wear tests and seam pulls, handles the laboratory, and assembles the EN71 and CE file that travels with the goods.
Names and photographs of the team go on this page once everyone has agreed to it.
Studio visualisations of our own, showing the finish we aim for in mascot costumes and other custom mascots.
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