Faithful to the source
We translate pixel art, 3D models and comic panels into a sewn pattern and send a sample before anything is produced. You approve the face, not a rough idea of it.
Your community already loves the character on screen. A plush that actually looks like it — right proportions, right expression, right colour — is the merch they will pre-order, unbox on stream and keep on the shelf.
We translate pixel art, 3D models and comic panels into a sewn pattern and send a sample before anything is produced. You approve the face, not a rough idea of it.
Campaigns fail on merch that arrives late or looks off. You get a real unit price and a realistic schedule before you set your reward tiers.
A plush sold in your shop or at conventions earns more per unit than most digital add-ons, and every one sold is a fan advertising your world.
You own the character. We sign an NDA before seeing unreleased designs and never sell or show your plush without permission.
Studio visualisations, not delivered projects. They show the construction and finish we work to; your character is designed from your brief, not picked from this page.
The minimum run is 500 pieces per design. For a crowdfunding campaign we recommend getting the sample and the unit price first, launching with real photos, and placing the production order once the campaign has funded — so the quantity is based on backers, not guesses.
Allow about five weeks for design and the sample, then eight to twelve weeks for production and delivery. Put that time, plus a buffer, into the delivery date you promise your backers.
We invoice from a Polish company with an EU VAT number and ship from inside the EU, so EU backers are not asked for import duty on delivery.
Game studios and creators
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